#include "VisionTargeting.h"

VisionTargeting::VisionTargeting() 
{
}
void VisionTargeting::Initialize()
{
	
}
void VisionTargeting::Execute()
{
	
}
bool VisionTargeting::IsFinished()
{
	return 0;
}
void VisionTargeting::End()
{
	
}
void VisionTargeting::Interrupted()
{
	
}
